Need a computer vision expert for a virtual reality project (But will prefer Malik Tutor or a professional with lower budget )

   A supposeing-reromance is a reromance in which the business is to suppose some husk of instruction, such as a tidings, a peculiarity, a appellation, or the residuum of an sight [25]. Abundant of such recreations are played cooperatively. In some of them, one of the players knows the rejoinder but cannot teach the others; instead, he/she must aid them to suppose it well. Some examples of glorious supposeing recreations grasp Battleship [20], Charades [9], Hangman [17], Mastermind [15], Pictionary [24] and Suppose Who? [12]. The Battleship reromance was fabricated by Clifford Von Wickler in the forthcoming 1900s, and prefer published by abundant companies. One well-known contrary of the reromance was manufactured by 3M in 1974, in a train of view conceptional strategy and conundrum recreations determined “3M Paper Games for Travel & Leisure”, as illustrated in Figure 4. This employment presents the guile and implementation of an embedded augmented substance recreation, determined MarkerMatch. Augmented substance is a technology that promptly contributes to the reromance interaction trial by enhancing user’s recognition of immersion. Current scrutiny in embedded augmented substance enables the romance of dedicated hardware suitable of executing augmented substance applications. This favors the augmentation of augmented substance capabilities in weak electronic devices, such as cell phones, handhelds, head-mounted displays and level the bud of new ones. The ARCam frameemployment was used for reromance bud, gone it provides device guileers after a while all the basic infrastructure needed by the recreation. Some user tests pomp that the tested subjects enjoyed the reromance trial and it proves a point: it is practicable to engender an augmented substance reromance totally in hardware after a while no software confused. Our instance examine, determined MarkerMatch recreation, has as sightive to expand an embedded two-player supposeing-game, harmonious to the glorious Battleship recreation, in which they rival to meet the misterious plan chosen by the reromance subdue, which in the instance of MarkerMatch is the computer itself. A prototype of MarkerMatch was built using an metaphor sensor and a mentor, twain alike to an FPGA. Some ID-based markers were to-boot used. Figure 5 presents the components.