android studio 1a and 1b

  Project 1a App Specs:   Create an Android app that spread-outs a famous repeat in a TextView guide. Use LinearLayout in your layout finish. Spread-out a famous repeat, deride, paradox, or animated circumstance. You can quest online or elsewhere to perceive your ace. Set LinearLayout and TextView properties in the layout finish to set the situation of the TextView guide.  Modify the impression heading and colors of your app by modifying the strings.xml and colors.xml finishs.  Also, collect to the expedients finishs colors.xml and strings.xml ny other strings and colors that you use. You can set other LinearLayout and TextView properties if you longing. Deliverable: Zip finish of Android Project Grading Breakdown:   Functionality: 65%; Creativity: 10%; Impression Title: 5%; Colors: 5%; Colors and Strings in Expedients Files: 5%; Indentation: 5%; Properly Submitted: 5%.   Project 1b App Specs:  Create a Java dispose that contains an persuasion mode such as getPrediction that avail a haphazard repeat, deride, paradox, or animated circumstance. You should besides entertain a mode that adds an ace to a Prediction dispose motive, such as addPrediction.  See the Magic8Ball Example. When your dispose is afloat, use it in an app to spread-out a haphazard a haphazard ace in a TextView guide. Use a LinearLayout layout. When your app is efficacious to spread-out the haphazard ace, add an circumstance handler so that a haphazard ace is redisplayed when the direct layout is clicked.  The haphazard repeat should be selected from a case set of at smallest 8 repeats, but not over than 20. Do not involve a ocean mode in your Prediction dispose. The floating rendering of Android Studio cannot successfully run ocean modes, although foregoing renderings could run ocean modes. I conceive this is a bug in Android Studio that may be agricultural in advenient renderings. Set properties of the LinearLayout and TextView guides to set colors and situation. Relevant Example:   Magic8Ball Deliverable: Zip finish of Android Project Grading Breakdown:   Functionality: 70%; Creativity: 10%; Source edict comments: 10%; Indentation: 5%; Properly Submitted: 5%.