WHAT YOU NEED F
OR
THE ASSIGNMENT
https://learning.oreilly.com/videos/interactive-prototyping-with/9781771375528/
YOU HAVE TO USE AXURE RP 10 SOFTWARE OR FIGMA
OR
https://help.figma.com/hc/en-us/articles/360039823654-Download-the-Figma-desktop-app
Project 2: Requirements
Complete the requirements listed below:
User Research
Using Microsoft Word or PowerPoint, complete the steps below for the user research portion of the project:
Step 1 |
User Analysis. Identify the characteristics of your user population. If you have multiple user classes (types of stakeholders), identify each one. Create a persona for each type of primary stakeholder. You need to include at least two user personas. |
|
Step 2 |
Task Analysis. Determine the tasks of the problem you’ve chosen and analyze their characteristics. Think about other questions you should ask that might be relevant to your particular domain. You should find and analyze at least three tasks. If you can’t find that many tasks in your problem, try drilling down to more specific tasks, and consider exceptional and emergency tasks. Write a Hierarchical Task Analysis (as done in class) for each task. At this stage you should be focused on the abstract steps of each task and should not be thinking about what your interface will look like yet. |
|
Step 3 |
Problem Scenario Analysis. For each task, write a paragraph-length problem scenario: a concrete, realistic example of the task. |
|
Step 4 |
Usability Requirements. Think about what usability metrics make sense for your project and specify at least two measurable usability criteria for your final system (e.g., “Users will score satisfaction at least 4.0 on a 1-7 scale following performance of two standardized tasks.”). |
Design and Wireframes
Using one of the UI tools, complete the following:
Sketches: Take time to brainstorm a variety of different interface designs, sketching them by hand on paper or digitally. You should play with many more than two designs, but you only need to record two. |
Storyboards: Using the scenario, generate one preliminary design for your user interface. Explain each design and include a storyboard showing how it works for your scenario. The storyboard should combine words with sketches showing how the interface would look over the course of the scenario. |
Wireframes: After the storyboard, you should have an analysis that considers the design’s good and bad points for learnability, visibility, efficiency, and error prevention. Create a digital wireframe of the UI design. The wireframes should include all screens needed to complete the scenario. |
Presentation: Present the storyboard and wireframes professionally. This could be completed by using Microsoft Word, PowerPoint, etc. Include: describe the design for each of the wireframes – justify your design decisions. |
Project 2 Reflection
Question 1 |
What issues or challenges did you face completing this project? |
Question 2 |
What software programs did you use to create this project? |
Note 1 |
You can submit your Project 2 Reflection as a Microsoft Word document or just copy and paste your answers into your Assignments Folder’s text box when you submit your assignment along with the rest of the required project files |
1/14/22, 2:45 PM Module Introduction
https://learn.umgc.edu/d2l/le/content/645074/viewContent/24924347/View 1/2
Project 2: Overview
The heart of this course is a project, in which you will design, implement, and evaluate a user interface. User interface design is an iterative process,
so you will build your UI not just once, but three times, as successively higher-�delity and more complete prototypes.
This project is the �rst step in the user interface design process. By the end of Project 2 you will have completed the user research, created user
personas, developed wireframes. In Project 3, you will develop a working prototype. In Project 4, you will revisit heuristic analysis and usability
testing on the user interface and experience you designed.
Focus for this project is on user research and wireframes – understanding who the users are, what are they trying to accomplish, how can your
interface design support and delight them. We review several approaches to structuring, performing, and documenting user research, including a
special focus on personas of different types and on use cases. This project provides a walk-through planning and analysis stages for UX/UI projects:
why the planning matters and methods that can be used.
You may choose to design a user interface for any industry. The type of user interface you create is also your choice (i.e. SmartTV, AR, VR,
smartphone, app, website). If you need some ideas to get you started, browse these concepts:
Dementia/Alzheimer’s Home Support
IQS seeks to understand the needs and expectations of individuals with Dementia/Alzheimer’s for in-home support and remote monitoring
for their caregivers. The project also includes a need to develop the designs for the technology to support them.
Library of Congress
The Library of Congress has over 21,000 digitized audio records and 8,500 digitized videos, plus many more records. They needed deep user
research to explore new ways for patrons to discover, acquire, and interact with media.
Montgomery County Parks
Montgomery County Parks consists of 422 parks and they work to provide an enjoyable park system that promotes community. Park
systems want ways to increase user engagement, especially with the millennials by leveraging smartphones.
A Visual 4GL Knowledge Graph
Stardog Union integrates their client’s data through knowledge graphs (KG). The KG creation process requires expertise and the ability to
code in multiple languages and increases the barrier of entry to learning and using this technology. The client wanted us to design a visual
user interface that simpli�es the current KG creation process for users with limited technological expertise and skills.
Medical Teaching Hospital
The client wants us to create a virtual space where students can perform surgeries and see surgical demonstrations. They want the students
to be able to interact in virtual space including a virtual classroom with hands-on 3D models
1/14/22, 2:45 PM Module Introduction
https://learn.umgc.edu/d2l/le/content/645074/viewContent/24924347/View 2/2
Learning Objectives
Upon completion of Project 2, you will be able to:
Software Requirements
To complete this project, you will use:
Microsoft Word or PowerPoint
Wireframing application, such as Azure, Figma, InVision, Illustrator, or Adobe XD
to be able to interact in virtual space, including a virtual classroom with hands on 3D models.
Clothing Company
An undisclosed clothing company has come to you to design an experience for their customers. They will like their customers to be able to
see what clothing would look like on them.
Explain how a storyboard can be used to help with user interface design.1.
Apply guidelines in user interface design.2.
Apply the user-centered design process in the creation of storyboards and user interface.3.
Putting It All Tog
e
th
e
r
IAKM-60112-001-201560:
Advance Information
Architecture
Putting It All Together
page 1
Overview of the Project
The areas of focus Upper Sandusky Community Library site were to:
1. Organize the site’s content that makes sense to the user
s
2. Easily provide access to current events, on-line tools and applications
3. Help the user find their way to the information they need on the site
4. Provide an organized on-line catalog
5. Create a more attractive landing page
6. Update the site’s technology but also making it easy enough for the current staff to update the site
The other issues that were addressed included:
1. No visual breadcrumbs; users should know where they are at all times on the site.
2. No search function for the site itself; user needs quick access to the whole site.
3. Create a better layout for the homepage. Display some information that attracts the user to want to continue
their experience of the site.
4. Add an actual footer at the bottom so that the user can access contact information quickly, and also so that
users can request additional information.
5. Change some of the label titles to make it more clear and understandable to the user.
6. Keep the navigation types consistent.
7. Use better visual contextual clues so that users knows that an image is just an image, or if its a click-able button.
The Resear
ch
Research Interviews
Research was conducted at the South Bowie Branch Library located in Bowie MD. The library is fairly new, and has
an area dedicated and designed for the younger readers. The library also has meeting and conference rooms avail-
able to rent. Two librarians from the South Bowie Branch Library were asked in person the following questions in
order to learn and understand why people are using municipal sites:
1. What type of people most commonly use your website?
2. Why do they come to the site, what are they doing?
3. What challenges do they face when using your website?
Research Sources
According to PEW Internet and Pew Research Centers, libraries have to shift their focus to add more e-book options
because of their customer’s new reading habits. Mothers like that libraries offer service to help educate their young
children and also because its a free service. Teens and young adults like new technologies and would most likely
use a GPS application to find material at the library, and Redbox like kiosks for books and movies.
Labeling, Taxonomy & Navigation
Preformed a Treejack study using four participants to assess the information architecture design. Also tested the
navigation using Chalkmark using four participants and wireframe sketches.
Putting It All Together
page 2
Personas
Karen Williams is a stay-at-home mother of two children who also has a
blog called Free Range Mom for other moms and suggest free activities for
small children. Karen stopped working at her 9 to 5 as an editor for an on-
line magazine after giving birth to her second child. Her and her husband
agreed money would be tight, but it was the best decision because of the
rising cost of daycare for two small children. Plus she can spend lots more
time with her children while they were young and be a little more hands on
in their early development stages.
Because Karen’s children are not in a daycare setting she still wants them to
interact and gain good social skills with other children. When her children
are both ready to enter elementary school, Karen will return to the work-
force. Karen visits her local library website to check the schedule for free
story time, and has even joined a reading club for her oldest at the library
that meets every 2nd and 4th Wednesday. Karen often blogs about the free
services at the library and also provides a link to her readers that connects
them to the library’s calendar page.
Goals:
• Attend free literacy programs for her young children
• Keep her children engaged and social with their peers
• Provide free and useful information to her readers
Karen Williams
“Busy dot YEAH!!!!”
Tina Gray is a nurse practitioner and a single mother of two 12 year old twin
girls. She works at a community clinic and some weekends she may pick up
a shift working on-call at the local hospital. Her live in mother often helps
with caring for the girls when Tina is at work.
Raising tween-aged girls is a difficult job for the very busy Tina, because the
girls don’t want to do homework, so assignments are often done at the last
minute. Also Tina’s mother doesn’t drive, so during Tina’s break at work she
logs on to the library’s site and reserves books for her girls and picks them
up after her shift. Tina also receives email notification when checked-out
books are overdo. If Tina is working an extra shift and doesn’t have time to
stop by the library, she simply logs on her library account and renews her
daughters books.
Goals:
• Be able to reserve books on-line and pick-up at the library quickly
• Renew books through the website without having to pay late fees
• Reserve and then pickup books at a later time
Tina Gray
“Tween double trouble but
twice the fun”
Putting It All Together
page 3
Personas (continued
)
Jayden Johnson is a sophomore at Woodson Senior High. He still only 15 so
he doesn’t have a car or an after school job, because his parents want him to
stay focused on school. Jayden is an honor roll student and gets his home-
work done quickly but often gets bored with school. Jayden loves to write
fiction stories, and wants to become a writer. He is also working on publish-
ing his first e-book.
Jayden wants to keep his writing skills, and story-telling fresh, so he reads
a lot, and also does a lot a research. Because he doesn’t have a car, when
he forgets to return books on-time, his parents get mad at him for having
library fines that they have to pay for. To avoid being in trouble, Jayden re-
news his books through his library account on the site. Also Jayden tries to
find e-book versions of books that he can download also through his library
account. If he can’t find an e-book version he then reserves the book and
picks it up later.
Goals:
• Download e-books personal computer
• Renew books through the website without having to pay late fees
• Reserve and then pickup books at a later time
Jayden Johnson
“The streets are paved in
adverbs”
Week
Activity 1 2 3 4 5
Project Brief
Recruit for Interviews
Analysis
Content
Classification Scheme
Site Map
Labeling & Taxonomy
Wireframes
Testing Wireframes X
X
X
X
X
X
X
X
Persona Table
Putting It All Together
page 4
Site Map
H
o
m
e
A
bo
ut
U
s
Re
so
ur
ce
s
Login in
Account
H
ou
rs
D
ire
cti
on
s
(H
yp
er
-li
nk
ed
)
H
ol
d
Bo
ok
s
D
ig
ita
l L
ib
ra
ry
Re
ne
w
B
oo
ks
Fe
ed
ba
ck
Ev
en
ts
Se
rv
ic
es
Fo
r
Ki
ds
Fo
r
Te
en
s
St
aff
Ro
om
s
Ca
le
nd
ar
Ea
rl
y
Le
ar
ni
ng
A
ft
er
Sc
ho
ol
TA
B
N
ew
sl
ett
er
Vi
rt
ua
l L
ib
ra
ri
an
Li
br
ar
y
Ca
rd
Bo
ok
a
R
oo
m
Vo
te
r
Ta
x
Fo
rm
s
Le
ar
ni
ng
Ex
pr
es
s
Ca
ta
lo
g
Se
ar
ch
Jo
bs
Co
m
m
on
Re
ad
er
B
oo
k
Cl
ub
H
er
ita
ge
R
oo
m
El
lis
on
R
oo
m
N
ew
s
D
at
ab
as
e
Putting It All Together
page 5
Navigation Structures
The topic classification scheme was the option for picked for the top level of the Upper Sandusky Library
site. Similar items are grouped together that make sense for the particular category. Because the current
site has a lot of navigation items in the top level, those items can be compiled into groups with the sim-
ilar subjects. The top topics can also be turned into sub topics and use simple labels so that the user can
understand exactly what they will get when they select that topic or be able to dig deeper by using the
subtopics.
Also the audience specific scheme was the option for the “Login in Account” section. This would take the
user to another section which is dedicated to their library accounts, and the actions they can perform in
that area that is for account holders. This scheme was chosen based off the typical users who want to get
to items quickly like renewing books, reserve books, downloading digital items, and submitting comments
to the library.
Wireframes
Username
Password
Log In
Mon – Thur: 9 am to 8:30 pm
Fri: 9 am to 6pm
Sat: 9 am to 1pm
Sun: Closed
301 N. Sandusky Ave.
Upper Sandusky, OH 43351
Directions
Search
Search Catalog Search Website GO
breadcrumbs
Logo
Home About
Library
Events
Services For Kids For Teens Resources
Footer
Content
Hold Books
Renew Books
Digital Library
Feedback
Sta�
Feedback
Rooms
Calendar
Library Card
Learning Express
Book a Room
Jobs
Common Reader
Book Club
Early Learning
After School
TAB Newsletter
Tax Forms
Voter Info
Ohio Library
Database
Virtual Librarian
News
Heritage Room
Ellison Room
Putting It All Together
page 6
Wireframes (continued)
Username
Password
Log In
Mon – Thur: 9 am to 8:30 pm
Fri: 9 am to 6pm
Sat: 9 am to 1pm
Sun: Closed
301 N. Sandusky Ave.
Upper Sandusky, OH 43351
Directions
Search
Search Catalog Search Website GO
breadcrumbs
Logo
Home About
Library
Events
Services For Kids For Teens Resources
Footer
Hold Books
Renew Books
Digital Library
Feedback
Feedback
Feedback
Tell us what you think.
Your Name
Your email
Your Feedback
Submit
Username
Password
Log In
Mon – Thur: 9 am to 8:30 pm
Fri: 9 am to 6pm
Sat: 9 am to 1pm
Sun: Closed
301 N. Sandusky Ave.
Upper Sandusky, OH 43351
Directions
Search
Search Catalog Search Website GO
breadcrumbs
Logo
Home About
Library
Events
Services For Kids For Teens Resources
Footer
Feedback
Library Card
Learning Express
Book a Room
Jobs
Common Reader
Book Club
Book a Room
Location
Room A: Large
Time
to
00:00 AM
Date
# of Attendees
10
Equipment Request
TV
DVD
Projector
Kitchenette
00:00 AM
Submit Room
Request